The story will revolve around newcomers to The Adventurer’s Guild, their interactions with each other and how they work their way towards becoming accomplished guild members/adventurers.
Change Log
– Gameplay & UI related changes :
– Town Plaza :
‘Mountain Area – River Side’ dungeon now available
‘Mountain Area – Summit’ dungeon now available
‘Mountain Area – Cave System’ dungeon now available
– Item Store :
‘Mountain Area’ materials and crystal shards now available for trading
– Dungeons :
‘Forest Area’ – increased the amount of ‘Gold’ found upon defeating enemies
‘Mountain Area’ – Eagle enemy now roaming around
‘Mountain Area’ – Salamander enemy now roaming around
– Buffs value normalized :
Defense/Resistance set to +25% for mono-targeting (+15% for multi-targeting)
Attack/Magic set to +20% for mono-targeting (+10% for multi-targeting)
Speed set to +20% for mono-targeting (+10% for multi-targeting)
– Debuffs value normalized :
Defense/Resistance set to -20% for mono-targeting (-15% for multi-targeting)
Attack/Magic set to -15% for mono-targeting (-10% for multi-targeting)
Speed set to -15% for mono-targeting (-10% for multi-targeting)
– Scenes & CGs related changes :
– Story progression : Vermillya will now join the party after completing the ‘Forest Area – Entrance’ on the second exploration
– Story progression : Oriphel will now join the party after completing the ‘Forest Area – Water Stream’ on the second exploration
– Neomi CG1 is now available and animated in engine (4 variations), head to the ‘Blacksmith’s Forge’ after completing the ‘Forest Area – Hidden Den’
– Oriphel CG1 is now available and animated in engine (4 variations), head to the ‘Tavern’ after completing the ‘Forest Area – Hidden Den’
– Ally related changes :
– Gabriella : “Shield Charge”:
Can now also be used in 2nd position
– Faelyne : “Ethereal Arrow Rain” is renamed “Arrow Rain”:
Changed from [Magical damage (75% ‘Magic’)] to [Physical damage (50% ‘Attack’)]
– Oriphel : “Eyes On Me”
Changed from [Magical damage (75% ‘Magic’)] to [Magical damage (50% ‘Magic’)]
– Enemy related changes :
– Bunny : “Powerful Blow” :
Target is no longer pushed back
– Bug fixes / Miscellaneous :
– Some stats have been adjusted
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